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Ikaruga Snake (for Playdate)

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Devlog

  • 0.5: reduced initial snake length
    August 24, 2023 by omoikane
    Initial snake length has been reduced by 1. This allows 1 extra fruit to be eaten, making the total number of edible fruits a multiple of 3... Continue reading
  • 0.4: fixed endgame not triggering due to race condition
    August 20, 2023 by omoikane
    If a player is going at snail speed and a fruit spawned right in front of the player at a particular frame, fruit accounting may be off such that player is not able to enter the victory state despite... Continue reading
  • 0.3: fixed crash on loopless win
    August 19, 2023 by omoikane
    Fixed crash where player cleared the grid without forming a loop between snake head and snake tail... Continue reading
  • 0.2: added win screen
    August 18, 2023 by omoikane
    Added win screen for when player has eaten all available fruits. Also added timer to track how long the game lasted, visible when paused... Continue reading
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Updated 23 days ago