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Devlog
0.5: reduced initial snake length
August 24, 2023
by
omoikane
Initial snake length has been reduced by 1. This allows 1 extra fruit to be eaten, making the total number of edible fruits a multiple of 3...
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0.4: fixed endgame not triggering due to race condition
August 20, 2023
by
omoikane
If a player is going at snail speed and a fruit spawned right in front of the player at a particular frame, fruit accounting may be off such that player is not able to enter the victory state despite...
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0.3: fixed crash on loopless win
August 19, 2023
by
omoikane
Fixed crash where player cleared the grid without forming a loop between snake head and snake tail...
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0.2: added win screen
August 18, 2023
by
omoikane
Added win screen for when player has eaten all available fruits. Also added timer to track how long the game lasted, visible when paused...
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